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Article on March 27, 2017

Engaging activity by KidZania and Kokuyo Camlin encourages 'selflessness' among kids

KidZania Delhi NCR, an indoor theme park, joined hands with stationery and art material marketer Kokuyo Camlin to create a unique initiative – `Unwrapping Happiness’. In a month long activity conducted by KidZania, children visiting the theme park were encouraged to wrap over 2000 goodies bags with Camlin products, which were then distributed to underprivileged children from the NGO Saraswati Bal Niketan at a glittering event.

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Glenfiddich Artists in Residence programme picks India's installation artist Sitaram Swain

Every year since 2002, some of the world’s most creative minds from around the world have been invited to live and work for a period of three months on site at the Glenfiddich Distillery. The artists have complete freedom to develop projects that are inspired by their surroundings and whisky making crafts. From among 810 participants from across India, Sitaram Swain was awarded the sixth recipient of Glenfiddich’s Emerging Artist of the Year 2017. The announcement was made on March 25th at the Bestcollegeart.com Gallery in Lado Sarai over a showcase of the top five finalists works.

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The Coalition by OML readies for Mumbai debut, to feature Hosi Simon, Kunal Shah

The ‘Festival of creativity’, The Coalition connected by Hike Messenger, comes to Mumbai for the first time, after three successful years in the capital. The Coalition brings India’s creative community together with the aim of fuelling the next wave of creative ventures in the country.

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The future of gaming is experiential: Mark Skaggs, creator of Alia Bhatt 'Star Life'

After creating games like Farmville, Cityville and Lord of The Rings: Battle for Middle Earth Mark Skaggs created an entirely new game launching on both IOS and Play Store which can make anyone live the star life of Alia Bhatt virtually. The name of India’s first narrative mobile game is called Alia Bhatt: Star Life. Mark speaks about his journey and sheds light on experiential gaming in an interview with Everything Experiential.

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